The main issue some members of the community have with the new system is that in addition to being consumable (which means you tend to think about applying a shader, since you can't use it again), is that you can buy them with real money via the Eververse store. When a shader drops, you typically get a few copies of it (I've gotten 3 at once, not sure if that is guaranteed). If you replace it with a different shader, the first shader is gone. Shaders are also consumable - once you've applied a shader, you can't use it again. In Destiny 2, shaders are now applied per item and can be applied to weapons, sparrows, ships, and ghosts in addition to armor. This Destiny 2 Shaders Guide has a list of all the shaders we’ve discovered so far, where to find them and screenshots showcasing the different combinations you can use.
DESTINY 2 BLUE SHIFT SHADER HOW TO
Later on in Destiny 1's development they added a shader kiosk where you could get a new copy of any shader you have ever found which would allow you to effectively use the same shader across all your characters. How to get metro shift shader destiny 2 Shaders make an epic return in Destiny 2, letting you change the color of your favorite armor.
You could change the shader at will, and the shader would not be destroyed. There was only one shader slot, and it applied to all your armor (weapons were not affected (related, most exotic weapons had one or two ornaments that worked similar to shaders, but were consumable)). In Destiny 1, shaders were normal items - they were not consumable. You described the differences pretty well.
DESTINY 2 BLUE SHIFT SHADER FREE
So, How do shaders in Destiny 2 work differently from shaders in Destiny 1? Feel free to add why this has upset the community, but that's not the main concern of this question. So if the shader you want is the one with a very low droprate, you could again be looking towards many hours trying to get that one shader. logically, this means that if you are trying to maintain a specific set of shaders, you still need to have the luck to get the shaders you want, AND you need to get them every time you replace an item. The thing is, from my understanding, this time the Destiny 2 shaders are per slot (so you need more of them to fully shade your armor) and they're bound per item (so if you replace an item, you need to get new shaders). He didn't understand why the fanbase is upset about them.Īn example he gave was that in Destiny 1 he didn't see certain shaders at all, even though he played over 400 hours, and he considered the Destiny 2 method superior because you received a lot more shaders. Bungie please Edit 2: well to be fair everything is first page with this new reddit. Originally posted by Red Monk: Arc is an element, the blue icon. Edit: Oh wow 1.1k upvotes and first page D: didn't think so many guardians wanted this. You have elements in your sub classes and weapons, use an arc grenade or arc weapon to kill an enemy. Over the weekend I got into a discussion with another user of this site on Twitter about Destiny 2 shaders. Bungie please make more shaders like Blueshift dreams please.